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In the Advanced section of Quake 4’s preferences, I made sure that multiple CPU (or core) support was enabled. I used a 1440-by-900 screen size, to match the monitor I was using, and had the quality pop-up set to “high quality.” Other than that, I left all the rest of the settings in their stock position-with one important exception.
#ROSETTA 800 FIREWIRE DRIVER WINDOWS 10 UPDATE#
After making sure I had the latest update (1.3) on both systems, I then configured them identically. I was interested in seeing how it ran on the Mac Pro under both Windows XP and OS X. Quake 4: This would be the one current Windows XP and OS X game I own.
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I’ll also touch on the other games I looked at before, relative to their performance on the Mac Pro. This time, I thought it would be interesting to check in on one 3D graphics-based game that runs in Rosetta, as well as the one current game I own that runs on both Windows XP and OS X. If they do need a driver, check the manufacturer’s site for an Intel-compatible version. Also, since I covered gaming peripherals before, I won’t go down that street again-basically, if they don’t need a driver and work on a PowerPC Mac, then they’ll work for sure. Whereas the mini lacks a graphics card of any kind, this Mac Pro is equipped with the built-to-order X1900 XT, ATI’s top-of-the-line Mac video card. Gaming section in my mini writeup, there’s no need to restrict what type of games I test on the Mac Pro.